AI Insights · Timothy · January 2023
Top 5 Card Battler Apps on Unified Platform in Middle East Q4 2022
Explore the performance of the top 5 card battler apps in the Middle East during Q4 2022, with data insights on downloads, revenue, and active users from Sensor Tower.
During the fourth quarter of 2022, the top 5 card battler applications in the Middle East experienced varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these apps' metrics on a unified platform.
Mighty Party: Battle Heroes from Panoramik Games saw significant growth in weekly revenue, peaking at approximately $42K in the last week of December. Weekly downloads also showed a substantial increase, reaching 20K in mid-December. Active users rose steadily throughout the quarter, hitting over 63K by the end of December.
Hearthstone by Blizzard Entertainment showed fluctuating weekly revenue, with a notable peak of around $18K in the first week of December. Weekly downloads remained relatively stable with a slight increase, reaching just over 1K by the end of October. Active users maintained a consistent range, hovering around 8K to 9K throughout the quarter.
MARVEL SNAP from Nuverse demonstrated impressive growth post-release in mid-October. Weekly revenue peaked at approximately $14K in mid-December. Downloads surged initially with over 32K in the third week of October before stabilizing around 10K in late December. Active users also saw a steady increase, reaching close to 30K by the end of the quarter.
Yu-Gi-Oh! Duel Links by KONAMI experienced moderate weekly revenue with a peak of about $7.5K in the last week of December. Weekly downloads showed a slight upward trend, reaching almost 1.7K in the final week. Active users remained relatively stable, fluctuating around 10K throughout the quarter.
WWE SuperCard - Battle Cards by 2K observed a steady increase in weekly revenue, peaking at around $5.9K in the third week of November. Weekly downloads remained consistent, averaging around 2K. Active users showed a stable trend, maintaining a range between 25K and 30K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.